Objectives & Responsibilities:
Research coding techniques and algorithms
Know and Study new technology, aware of new technology in the specific areas; apply proper new technology if proper for the games
Research and implementation of core character simulation and artificial intelligence for games
Be efficient when the design or the requirement changes
Adhere to the project’s coding standards (for example, commit process, version control, documentation, and so on)
Revise the documents constantly for data teams' references
Debug and improve programs to reach the target of engine performance, memory usage, etc
GPP is one of the key points between the game designer and the final product.
GPP is responsible for all game play element in the game.
GPP should keep working with game designer closely to refine the design in paper and in game.
Requirement:
Bachelor's degree or above, major in computer science or related field
Proficient in C/C++ programming
Good knowledge of several script languages
Passion for creating and playing video games
Excellent teamwork and communication skills
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